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Post by TheGame on Jan 4, 2009 4:20:38 GMT 2
I recognized that the mod gets disabled when you didn't enter a LoginName and LoginPass. How about disabling the functions which requires a login instead of disabling the whole mod? AdminMessage and AntiBug for example doesn't sound like they have so many to do with the stats-server :>
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dan
Forum Member
Posts: 24
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Post by dan on Jan 4, 2009 12:37:08 GMT 2
i know mark is the man and he designed the stat server for a reason , and the server running mark mod uploads the data at the end of the round , but is there any chance to cancel the uploads so the mod runs independent just like gez mod? our server lags after installing the mod.
i donno if marky wants to do that or not :S
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Post by TheGame on Jan 4, 2009 16:55:08 GMT 2
a way to disable the stats feature would be really nice to increase server performance like dan already sayed
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Post by |WM|MarkieBoy on Jan 4, 2009 17:19:44 GMT 2
hmm.. this wasn't my intention, i'll see what i can do.
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dan
Forum Member
Posts: 24
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Post by dan on Jan 4, 2009 21:43:00 GMT 2
yeah please do something , as we're sure now the lag is because of the mod. even after 15 secs between the rounds , when the next round starts we have huge lag and after that it lags each 5 sec :S
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Post by |WM|MarkieBoy on Jan 4, 2009 22:41:36 GMT 2
well, the lag my mod may cause is the next: When a round ends the chatlog is being uploaded to my webserver. The mod may be still uploading when the next round starts. (if you're having a slow internet connection) So the first couple of seconds it may be lagging, if it remains the whole round laggy you should consider to rent a dedicated server. My mod takes up to max 1MB upload after each round, when having a normal dedicated server that shouldn't cause any problems. But don't worrie, i'm working on a patch, with a build in variable whether you want the chatlog to be uploaded or not. Give it 1 or 2 days for the patch to be released
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james
Forum Member
Posts: 74
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Post by james on Jan 5, 2009 0:13:51 GMT 2
strange cause we run dedicated server and it does lag to be honest at various times so dont know mate a patch to have it or not would be ace
keep up the good work
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dan
Forum Member
Posts: 24
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Post by dan on Jan 5, 2009 10:22:01 GMT 2
james is right we have a dedicated server as well , but the patch should do it , we'r waiting marky boy
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Post by TheGame on Jan 6, 2009 14:47:42 GMT 2
well, we are running dedicated servers too with a good internet connection up in the Mbit/s's. Dunno if the chatlog thing is the main reason for those lags, but we'll see after the next patch
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